![Ghost Recon Future Soldier - Walkthrough Part 19 [Mission 5: Silent Talon] - W/Commentary](http://i.ytimg.com/vi/30O1rSyUE0Y/default.jpg)
See the full Ghost Recon: Future Soldier Walkthrough here ➜ goo.gl ➜ Ghost Recon: Future Soldier Walkthrough▼ Ghost Recon: FS – Ghost Recon FS takes place in the near future. A dirty bomb has taken out a Ghost team, and another Ghost team (consisting of Kozak, Ghost Lead, Pepper, and 30k) is tasked with tracking down the source of the dirty bomb. ► Ghost Recon: Future Soldier ▼ The game is a third-person cover-based shooter, except when aiming using sights at which point the game switches to a first-person camera in order to facilitate more precise aiming. Cover can be partially destroyed, forcing the players to constantly seek other hiding spots. While in cover, players can be suppressed. When under fire by an enemy machine gun, the field of vision will decrease and the camera will shake, making it harder to return fire. A new feature in the series is the “optical camouflage”, a form of active camouflage which allows the Ghosts to become harder to see. According to the game designer Rafael Morado, the optical camo technology is still a prototype and there are disadvantages. The camo will only stay active as long as the player maintains a low profile. When the player moves too quickly or fires their weapon, the camo will deactivate. It should also be noted that the optical camo will not function as an invisibility cloak. Enemies will be able to see the Ghosts when they are close enough. Unlike previous Ghost Recon games, the player will not micromanage their squad …
![Ghost Recon Future Soldier - Walkthrough Part 20 [Mission 6: Firefly Rain] - W/Commentary](http://i.ytimg.com/vi/vhd7zt7vuR8/default.jpg)
See the full Ghost Recon: Future Soldier Walkthrough here ➜ goo.gl ➜ Ghost Recon: Future Soldier Walkthrough▼ Ghost Recon: FS – Ghost Recon FS takes place in the near future. A dirty bomb has taken out a Ghost team, and another Ghost team (consisting of Kozak, Ghost Lead, Pepper, and 30k) is tasked with tracking down the source of the dirty bomb. ► Ghost Recon: Future Soldier ▼ The game is a third-person cover-based shooter, except when aiming using sights at which point the game switches to a first-person camera in order to facilitate more precise aiming. Cover can be partially destroyed, forcing the players to constantly seek other hiding spots. While in cover, players can be suppressed. When under fire by an enemy machine gun, the field of vision will decrease and the camera will shake, making it harder to return fire. A new feature in the series is the “optical camouflage”, a form of active camouflage which allows the Ghosts to become harder to see. According to the game designer Rafael Morado, the optical camo technology is still a prototype and there are disadvantages. The camo will only stay active as long as the player maintains a low profile. When the player moves too quickly or fires their weapon, the camo will deactivate. It should also be noted that the optical camo will not function as an invisibility cloak. Enemies will be able to see the Ghosts when they are close enough. Unlike previous Ghost Recon games, the player will not micromanage their squad …
Video Rating: 5 / 5
@DeltaNinjaProduction Thank you very much, and you do? Awhh thank you, that is very nice of you!
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@lopbob16 Yay!
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@lopbob16 Haha how odd
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Cool video and I would also like to see more halo reach multiplayer videos please…
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@polamaluboi Thanks man! And I shall do
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Nice job on your vidsand keep it up.Also, I would like to see more Halo Reach Multiplayer gameplay!
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